Abstract ConceptsThey were started as a "serious adventures" label by Delta 4 Software in 1987. They were located at Abstract Concepts, c/o Mediagenic/Activision, 23 Pond St, London NW3 2PN, UK.They are or have been distributed by Activision, Inc.
MindfighterType: Graphics Written 1988 by Anna Popkess [game design and book] and Fergus McNeill [programming].Runs on:
Notes: At least the Amstrad, Commodore 64 and Spectrum versions of this came with a 160-page book written by Anna Popkess, a player's guide and a poster. Package blurb: Far away from the Gulf crisis, oblivious to the uproar of current affairs, four people stand over the inert body of an eleven year old boy. First there had been the nightmares, the visions, shattering his life. They had watched, not understanding, as he had become gradually more and more withdrawn. And now, finally, this. Robin had entered a trance from which he was unable to wake. His mind had wandered too far, beyond even their reach. They were all involved in parapsychological research, but none of them had seen anything like this before. And Robin's mind, lost somewhere... how was he going to return? Goodnight Cruel WorldWritten by Anna Popkess.Package blurb: Set towards the end of the 20th century, and features a computer operator, John Schultz, whose girlfriend Val walks out of their apartment in New York's Chinatown are after a row. Sha vanishes, and the police suspect John. This is bad news for him as by this time New York is a police state, as it tries to clamp down on gang warfare and drug dealing. John begins a search for Val to prove his innocence, and this leads him to uncover all kinds of crime and corruption in the Big Apple. Parsian KnightsWritten by John Popkess.Package blurb: This deals with the adventures of a French secret service agent between the two world wars, named Monsieur Phillip Groucy. |
Adventureland was created by Hans Persson and is now maintained by Stefan Meier.
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