WaydorType: Graphics Written 1984 by David Brown.
Notes: The purpose in Waydor is simply to collect a set of treasures and return them to their proper place. The game is set in a fairly undefined world of villages, castles and rolling hills and there are the obligatory underground labyrinths. A few monsters are thrown in for good measure.
Here is a review of Waydor
GhouliesType: Graphics Written 1985 by D Whitelock in The Quill (rehacked version with added graphics).
Notes: Long ago a wicked monk got up to some very nasty business. The Inquisition tried him but he would not spill the beans. His secret now lies in the ruins of an ancient labyrinth, along with some treasure and a lot of extremely unpleasant psychic manifestations - ghouls, ghosts and all the other things that go bump in the night. The locality is terrorised by such creatures. Your job is to seek out the hidden truth and to survive.
Here is a review of Ghoulies
Adventureland was created by Hans Persson and is now maintained by Stefan Meier.
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