Legend Entertainment CompanyLegend Entertainment Company was started in 1989 by Bob Bates and Mike Verdu and is located in northern Virginia, USA. Their early games were illustrated text adventures. In 1993, they broke from the text tradition with Companions of Xanth which was their first game to feature a point-and-click interface.Since around 1993-1994 they have used different distributors for each game. If nothing else is noted below, they have distributed the game themselves. In spite of their relative success up to fall 1995, they decided to stop publishing games themselves but instead focus on doing development work for other companies. Legend Entertainment Company has a homepage at http://www.legendent.com/. There are inofficial sites about Legend Entertainment Company: They are or have been distributed by MicroProse, Accolade and Mindscape, Inc.
Spellcasting 101: Sorcerers Get All the GirlsType: BG (can play text-only) Written 1990 by Steve Meretzky.Runs on: Notes: The games comes on six 3.5" disks and contains an errata card, a Class of '41 orientation guide, man, and a Sorcerer University registration form. There was a hint book available separately for this game. Package blurb: Sorcerer University TimequestType: Bitmap graphics Written 1991 by Bob Bates.Runs on: Notes: The package contains at least disks (5 1/4"), registration card, and a product catalog. Comments: A rogue agent from the Temporal Corps has stolen a time machine and used it to the alter the past. You must undo what he has done and track him down. Timequest demands you save the world, ten times over. Time travel used intelligently, puzzles that don't feel like puzzles, and an actual villain you can loathe (unlike, say, the Thief). It's open-ended almost to a fault, while still maintaining an urgent pace throughout the game. Although it doesn't aspire to the literary qualities of Trinity or A Mind Forever Voyaging, the text still succeeds in evoking people, places, and times far different from the norm. Timequest is a game I am truly saddened to finish every time I play it, compared to the satisfaction at victory, or the relief to be done that I feel upon completing most text adventures. I can't recommend it highly enough. Package blurb: EXTENSIVE DAMAGE TO 3,000 YEARS OF HISTORY REPORTED ON FOUR CONTINENTS -- REPORT FOR DUTY IMMEDIATELY. Spellcasting 201: The Sorcerer's ApplianceType: BG (can play text-only) Written 1991 by Steve Meretzky.Runs on: Notes: The game comes on five 3.5" disks and a manual, Beginning Moonhood, and a Sorcerer University registration form. Frederik Pohl's GatewayType: Bitmap graphics Written 1992 by Mike Verdu, Michael Lindner and Glen Dahlgren.Runs on: Spellcasting 301: Spring BreakType: BG (can play text-only) Written 1992 by Steve Meretzky.Runs on: Comments: It's spring break of Ernie Eaglebeak's junior year, and this time
he's battling a rival fraternity for control of the beach at Fort
Naughtytail.
Eric the UnreadyType: Bitmap graphics Written 1993 by Bob Bates.Runs on: Package blurb: "I laughed till my pants fell down!" Gateway II: HomeworldType: Bitmap graphics Written 1993 by Mike Verdu and Glen Dahlgren.Runs on: Package blurb: Five hundred thousand years ago, a technologically advanced race called the Heechee ruled the galaxy. Then they vanished. Spellcasting Party PakWritten 1993.Runs on: Notes: My guess is that this is a compilation of the three Spellcasting games. Companions of XanthType: Point-n-Click Written 1993 by Mike Lindner.Runs on: Notes: Based on the Xanth book series by Piers Anthony. Death GateType: Point-n-Click Written 1994.Runs on: Package blurb: Long ago after centuries of war, the Sartan race smashed the World Seal and sundered the Earth into separate magical realms, each sealed from the other by the powerful Death Gate. In isolation, magic was corrupted, knowledge lost and the common humanity that once bound the world was forgotten. The defeated Patryns, trapped in the nightmarish prison realm of the Labyrinth, became twisted with hatred and plotted their revenge. Born in this savage and unforgiving land, you escape and undertake a new quest to find the pieces of the World Seal, wreak revenge upon the Sartan and deliver your people from the daily torment of their living hell. Mission: CriticalType: Point-n-Click/Video clips Written 1995 by Mike Verdu.Runs on: Notes: Distributed by Randomsoft. Comments: You awake aboard your spaceship to discover you are the only crew
member still aboard. You must discover what happened to the crew,
and learn more about the secret they were protecting.
ShannaraType: Point-n-Click/Video clips Written 1995 by Lori Cole and Corey Cole.Runs on: Notes: Distributed by Randomsoft. Star Control 3Type: Point-n-Click Written 1996 by Michael Lindner and Daniel Greenberg.Runs on: Notes: Distributed by Accolade. This game sold more than 80.000 copies during the first sixty days it was released. This is termed "strategy/adventure/arcade hybrid" on Legend's own web pages. Callahan's Crosstime SaloonType: Point-n-Click Written 1997 by Josh Mandel.Runs on: Notes: Published by Take Two, distributed by Mindscape, Inc. The Lost AdventuresWritten 1997.Runs on: Notes: This is a compilation containing Spellcasting 101: Sorcerers Get All the Girls, Spellcasting 201: The Sorcerer's Appliance, Spellcasting 301: Spring Break, Timequest, Eric the Unready, Gateway, Gateway II: Homeworld, and Companions of Xanth. It also contains demo versions of Superhero League of Hoboken (an RPG), Mission: Critical, and Shannara. Distributed by Mindscape, Inc. |
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