Home News FAQ Gametypes Links Contributors ToDo Download Help
Companies Computers Gamesystems Authors Timeline Interpreters Emulator


The company was called Penguin Software Inc until late 1985.

All the PolarWare adventures were written with a development system called Comprehend. This system was completed about at the same time as the name change, and all the games released under the PolarWare name were written using Comprehend and marketed as "Comprehend Interactive Novels".

Mark Pelczarski was in charge of the company until Talisman was released. PolarWare was bought up sometime around 1988.

Packaging information

The original PolarWare games, plus the rewrites in Comprehend, were in top/bottom boxes (7 1/2" X 9") with foam inserts and were a little more Infocom-y in their packaging elements (impressively so, considering how cheap they sold the games).

PolarWare has a homepage at http://www.magictree.com/.

For more information, see Penguin Software Inc.


Graphics Written 1985 by Antonio Antiochia in Comprehend.
Runs on:
Notes: This was the first Comprehend game released and was a rewrite of the Penguin Software release of the same name.

This version had a few puzzles different (the nailed coffin, a moved cross) compared to the Penguin Software version. For more information, see Penguin Software Inc

Transylvania II: The Crimson Crown (aka The Crimson Crown: Further Adventures in Transylvania)

Written 1985 by Antonio Antiochia and Dallas Snell [animations] in Comprehend.
Runs on:

Notes: This game was never released by Penguin, but was the first Comprehend release.

The Apple II version comes on one 5 1/4" disk. It comes with a 12 page parchment Journal, as chronicled by His Majesty's Loyal Chamberlain Mikhail and a 15" x 11" fold-out parchment map "Courtesy Wallachian Chamber Von Commerce".

Comments: First half takes place in the much the same world as Transylvania I. Along with playing the hero of the first game, you also take along the Princess Sabrina and her brother, Prince Erik, in this one. Destroy your arch nemesis, that pesky vampire, before he learns the secret of the Crimson Crown and becomes the ruler of Transylvania.

The Coveted Mirror

Graphics Written 1986 by Eagle I. Burns and Holly Thomason in Comprehend.
Runs on:
Notes: This is a rewrite in Comprehend of the Penguin Software game of the same title. Some of the puzzles are different in this version, compared to the Penguin version. It has a different title sequence and the arcade sequences are removed altogether.

The package contains a star chart, a recipe card for an Invisibility Potion, and a manual, The Legend of the Coveted Mirror.

As of 1987, it was only released for the Apple II. A 1987 PolarWare catalogue states that it's soon to be coming to other platforms, but it doesn't say which. One of PolarWare's outside programmers broke an agreement, walked away with the advance payments, and left them with nearly finished but unreleasable versions of the game for Amiga, Atari ST, and Macintosh. For more information, see Penguin Software Inc


Drawn graphics Written 1986 by Michael Berlyn, Muffy Berlyn, Raimund Redlich [graphics] and Brian Poff [graphics] in Comprehend.
Runs on:
Notes: This is a rewrite in Comprehend of a text-only game of the same name published by Sentient Software.

Comments: After being captured by space pirates, you must find a way to avoid the aliens, locate your ship and escape. For more information, see Sentient Software

Talisman: Challenging the Sands of Time

Written 1987 by Bruce "Xerxes" Hoffman, Raimund Redlich [graphics] and Brian Poff [graphics] in Comprehend.
Runs on:

Notes: Package contains a "Rub Me" lamp button, Muhammad's Market catalogue, and a gold Arabian Express credit card.

Comments: During the Persian Empire, you and your trusty vizor sidekick, Abu, must find an ancient Talisman that has the power to destroy an evil genie who is devastating the land.

Transylvania III: Vanquish the Night

Written around 1988 by Antonio Antiochia in Comprehend.
Runs on:

Notes: This was the last Comprehend release.

Frank and Ernest's Adventure

Graphics Written by Dav Holle in Comprehend.
Notes: Based on the comic strip by Bob Thaves. This was never released.

Margaritaville Adventure

Written by Jimmy Buffett in Comprehend.
Notes: Jimmy Buffett has a movie planned and although PolarWare had the storyline for the game all set, the film people wanted to wait on the contract until the movie was set and unfortunately that never happened.

Adventureland was created by Hans Persson and is now maintained by Stefan Meier.

If you find any errors or have information that is missing, please let me know